"Expedition to Skull Island" updated to v1.4


Just a quick note to say that I've updated Expedition to Skull Island to version 1.4.

This version fixes an issue with the Giant Rats that was brought to my attention today.  Before, spending ammunition on fighting giant rats did not give you any benefit. Now it does!

This follows on a few quick updates from earlier where other typos and errors have been brought to my attention by players and corrected.  If you haven't been following along, here is the complete list of changes since version 1.0 and their pages:

  • Version 1.4 - (Page 62) Fixed issue with giant rats' combat stats.
  • Version 1.3 – (Pages 37, 39) Removed an (unintentional!) ableist slur.  Also updates the internal version number.
  • Version 1.2 – (Pages 3, 4, 5, 11) Added some text to clarify that if an enemy has a defense entry of, say, "soldier+1+ammunition", you can still use that option to try to score a hit even if the crew member is not trained in soldier; it's just easier for your soldier-trained crew.  Crew members who aren't trained in soldier can still attempt that roll (and now the rules explicitly say so). Fixed the discrepancy between the foraging table in the text of the book and the foraging table in the reference sheet at the end of the book.  The one in the reference sheet was correct, so the one in the body of the rules was replaced. Added some clarifying language on what "Supply" actually represents. Added a rule that you cannot just freely hand personal items around in combat; it takes an action, and the person handing over the item has to be the one to take the action to do it.  (This prevents handing a totem around to let everyone attack with its bonus, say.)
  • Version 1.1 – (Page 19) Fixes an incorrect paragraph reference in #66 of the Beach encounters section.

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Comments

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Hello, will you update the version in PNPArcade? I bought the game there, thanks

Good question.  I'll send an email to the PNPArcade folks today.