Another minor update to "Expedition to Skull Island"


Avast!

After posting an update (version 1.1) to Expedition to Skull Island earlier today, some other issues came to light, so I've updated again, this time to version 1.2.

The changes are:

  • Added some text to clarify that if an enemy has a defense entry of, say, "soldier+1+ammunition", you can still use that option to try to score a hit even if the crew member is not trained in soldier; it's just easier for your soldier-trained crew.  Crew members who aren't trained in soldier can still attempt that roll (and now the rules explicitly say so).
  • Fixed the discrepancy between the foraging table in the text of the book and the foraging table in the reference sheet at the end of the book.  The one in the reference sheet was correct, so the one in the body of the rules was replaced.
  • Added some clarifying language on what "Supply" actually represents.
  • Added a rule that you cannot just freely hand personal items around in combat; it takes an action, and the person handing over the item has to be the one to take the action to do it.  (This prevents handing a totem around to let everyone attack with its bonus, say.)
  • (From version 1.1 earlier today.) Fixes an incorrect paragraph reference in #66 of the Beach encounters section.

The changes in verision 1.2 are on pages 3, 4, 5, and 11, and the changes in version 1.1 were on page 19.  If you've already printed the game, reprinting those pages (or pages 3-6, 11-12, and 19-20 if you print double-sided) and replacing them in your print copy will update all the changes.

Also, I want to say thanks to the players who take the time to let me know they are enjoying the game and to give feedback.  Fixing these issues now will help smooth the experience for all future players, so I appreciate the time people take to mention these things!

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