2017 Seven-Day Roguelike Challenge Entry
It's the year 1922, and you've come to the sleepy little town of Arkham, where underneath the veneer of civilization, strange horrors and a great evil threaten all of humanity. Can you defeat this evil, or will the monsters - both human and inhuman - be your downfall before you can avert an alien god's apocalypse?
This is a roguelike game made in seven days for the 2017 Seven Day Roguelike Challenge. You play the game in a standard roguelike fashion, using the arrow keys to move around, trying to defeat the ultimate villain. Unlike typical roguelikes, however, the procedural generation is in the story development, rather than the geography. Each time you play, the mystery will be different.
For a full list of controls, press "H" for help in the game.
Currently, there is enough content for about five or six different mystery paths. If there is enough interest, I can add more "ploxels" (or "plot elements") to the game so that more mysteries can be generated.
This game was developed in the Löve2D framework. It should work on both Windows and Mac.
On Mac, you will have to control-click on the app and select "Open" to open it if you have your system settings to reject opening files from untrusted developers. (Once I get a code signed version of the app up, this step will no longer be necessary, but time's a ticking for the end of the 7DRL time frame!)
NOTE: There are a few known bugs with this release. I'm working on a build that will address the bugs, but I'm leaving up these "7DRL release" versions during the judging process for the competition. Once judging is complete, I'll release new versions with the bug fixes and some new content.