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Balance tweaks
March 19, 2018
by
Lone Spelunker
Based on Rogueliker's playthrough and some other observations, I've made some balance tweaks: * Ruffians are now a little braver. They'll still run away, but the threshold before they do is tighter,...
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Bugfix update
March 19, 2018
by
Lone Spelunker
I've uploaded a new version that fixes a bug that prevents the sea caves from being entered as the first location. Also now lists "I" as a key command on the righthand key command listing that was o...
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Update with a critical bugfix
March 16, 2018
by
Lone Spelunker
So there was a bug that prevented some of the pirate maps from working, particularly in the bayous, which is critical for being able to take down Bloodbeard...
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