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Piratical

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Devlog

  • Balance tweaks
    March 19, 2018 by Lone Spelunker
    Based on Rogueliker's playthrough and some other observations, I've made some balance tweaks: * Ruffians are now a little braver. They'll still run away, but the threshold before they do is tighter,... Continue reading
  • Bugfix update
    March 19, 2018 by Lone Spelunker
    I've uploaded a new version that fixes a bug that prevents the sea caves from being entered as the first location. Also now lists "I" as a key command on the righthand key command listing that was o... Continue reading
  • Update with a critical bugfix
    March 16, 2018 by Lone Spelunker
    So there was a bug that prevented some of the pirate maps from working, particularly in the bayous, which is critical for being able to take down Bloodbeard... Continue reading
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